threejs-grass
    Preparing search index...

    Function bakeHeightfield

    • Bakes every mesh under root (world transforms included) into a heightfield by rasterising its triangles on the CPU — works for any geometry and avoids per-blade raycasts. Where surfaces overlap, the highest wins. Returns a bilinear sampler that yields NaN outside the terrain.

      Parameters

      • root: Object3D
      • maxResolution: number = 1024

        Samples along the longer side of the terrain's bounding box.

      Returns HeightFn