Infinite, camera-centred grass for react-three-fiber. Needs a WebGPURenderer:
<Canvas gl={async (props) => { const r = new WebGPURenderer(props as any); await r.init(); return r }}> <mesh ref={terrain} geometry={hills} /> <Grass terrain={terrain} preset="tallFescue" tileSize={25} maxDistance={200} /></Canvas> Copy
<Canvas gl={async (props) => { const r = new WebGPURenderer(props as any); await r.init(); return r }}> <mesh ref={terrain} geometry={hills} /> <Grass terrain={terrain} preset="tallFescue" tileSize={25} maxDistance={200} /></Canvas>
Infinite, camera-centred grass for react-three-fiber. Needs a WebGPURenderer: