One of the four levels of detail. Density is interpolated linearly between consecutive LODs, so blades thin out smoothly with distance instead of popping at tile borders.
Fraction (0..1) of the full blade density kept at this distance.
Distance from the camera (metres, XZ) at which this LOD is fully reached.
Vertical segments per blade (or billboard). More = smoother bending, more vertices.
One of the four levels of detail. Density is interpolated linearly between consecutive LODs, so blades thin out smoothly with distance instead of popping at tile borders.