threejs-grass
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    Interface GrassRenderer

    Minimal renderer shape Grass needs. Pass a WebGPURenderer from three/webgpu.

    interface GrassRenderer {
        hasInitialized?: () => boolean;
        init?: () => Promise<unknown>;
        isWebGPURenderer?: boolean;
    }
    Index
    hasInitialized?: () => boolean

    Whether init() has completed.

    init?: () => Promise<unknown>

    Initialises the backend (WebGPU, or WebGL2 fallback).

    isWebGPURenderer?: boolean

    true on WebGPURenderer; anything else is rejected.