threejs-worldgen
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    Class WheelInteractors

    Grass interactors that follow the wheels of a fleet's vehicles: one Object3D per tyre, parented to the fleet so world positions are right wherever the fleet is. Pass interactors to threejs-grass (grass.set({ interactors })) and call update() after fleet.update().

    const prints = new WheelInteractors(fleet, { types: ['tractor'] })
    grass.set({ interactors: prints.interactors })
    // every frame
    fleet.update(dt); prints.update()
    Index
    interactors: FootprintInteractor[] = []

    The interactors (up to max).