Arterial centre line colour.
Bridge concrete colour.
Window frame colour.
Window glass colour.
Kerb colour.
Lit window brightness.
Lane marking colour.
1 = paint markings, 0 = none.
0 = day, 1 = night: lit windows glow.
Pattern size multiplier (bricks, planks, tiles).
Road base colour per surface (asphalt, cobblestone, gravel, dirt).
Road weather: wetness, snow, burn, damage.
Roof weather: wetness, snow, burn, damage.
Sidewalk colour.
Wall weather: wetness, snow, burn, damage.
Road wear 0..1.
Per building style: bay width, window width, window height, sill.
Per building style: frame width, lit share, floor height, unused.
Lit window colour.
Road material. Surfaces by
road.z: asphalt (lane markings, worn tyre tracks, cracks and patches), cobblestones, gravel and rutted dirt; plus paved sidewalks, kerb stones, bridge concrete and junctions (byroad.w, seeROAD_PARTS). Weather clears from tyre tracks first.Geometry attributes:
uv(metres across from the centreline, metres along),road(half carriageway width, class 0..2, surface 0..3, part).