The settlements to build for a population: one CitySite per settlement, largest first (farmsteads last).
Where settlements go and how many people they hold comes from the population model (generatePopulation);
this maps them onto size classes. With the population's road network (generateNetworks), each farmstead
also gets the nearest road for its driveway. Deterministic from the population.
The settlements to build for a population: one CitySite per settlement, largest first (farmsteads last). Where settlements go and how many people they hold comes from the population model (generatePopulation); this maps them onto size classes. With the population's road network (generateNetworks), each farmstead also gets the nearest road for its driveway. Deterministic from the population.