Picks lots for a settlement's landmarks and plans them: churches and town halls on the street-facing lots nearest
the centre (where the nave or hall fits), water towers on a lot near a seeded point reach out. Pure: the same
lots, counts and seed give the same landmarks.
Picks lots for a settlement's landmarks and plans them: churches and town halls on the street-facing lots nearest the centre (where the nave or hall fits), water towers on a lot near a seeded point
reachout. Pure: the same lots, counts and seed give the same landmarks.