Fills table from sources (SOURCE_STRIDE floats each: x, y, z, weight, d0…d3) and, optionally,
motion (MOTION_STRIDE floats each: vx, vy, vz, opacity; default still and opaque). Sources with
weight ≤ 0 are skipped. If there are more than the table holds, the heaviest are kept (ties keep
the earlier one), so the selection is deterministic.
Fills
tablefromsources(SOURCE_STRIDEfloats each: x, y, z, weight, d0…d3) and, optionally,motion(MOTION_STRIDEfloats each: vx, vy, vz, opacity; default still and opaque). Sources with weight ≤ 0 are skipped. If there are more than the table holds, the heaviest are kept (ties keep the earlier one), so the selection is deterministic.