A lit snow material (three.js MeshSSSNodeMaterial): white, rough, faintly translucent, greyer and smoother where
compacted. Jp is a float node (the plastic volume ratio; 1 = fresh, e.g. a varying from the particles). Use it for
static snow cover around a simulated patch so the two match.
A lit snow material (three.js
MeshSSSNodeMaterial): white, rough, faintly translucent, greyer and smoother where compacted.Jpis a float node (the plastic volume ratio; 1 = fresh, e.g. a varying from the particles). Use it for static snow cover around a simulated patch so the two match.