Plans a plausible route for a vehicle type around a centre: a loop on open water deep enough for the
hull, a loop over flat enough dry ground for roads and rails (following the terrain), a holding
pattern at a safe height above the highest ground beneath it, or a flat spot near water for a launch
pad. Seeded; returns null if nothing plausible is found.
Plans a plausible route for a vehicle type around a centre: a loop on open water deep enough for the hull, a loop over flat enough dry ground for roads and rails (following the terrain), a holding pattern at a safe height above the highest ground beneath it, or a flat spot near water for a launch pad. Seeded; returns null if nothing plausible is found.