threejs-worldgen
    Preparing search index...

    Interface FaunaLayerOptions

    Options for a layer's create().

    interface FaunaLayerOptions {
        camera: Camera;
        renderer?: FaunaRenderer;
        scene?: Object3D<Object3DEventMap>;
        world: World;
    }

    Hierarchy (View Summary)

    Index
    camera: Camera

    Camera groups stream around.

    renderer?: FaunaRenderer

    A WebGPURenderer; initialised if needed.

    scene?: Object3D<Object3DEventMap>

    If given, the layer is added to it and updates whenever it renders.

    world: World

    World that decides where animals live. Groups respawn when it changes.