Partial settings for FishSchools.create, set() and <FishSchools>. New species must be complete.
set()
<FishSchools>
Optional
World position that is (0, 0, 0) in render space.
Objects fish flee from (e.g. the camera, a diver, a shark).
Partial settings for FishSchools.create,
set()and<FishSchools>. New species must be complete.