threejs-worldgen
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    Variable FINISHConst

    FINISH: { brushed: 3; chrome: 2; glass: 1; plain: 0; rubber: 4 } = ...

    Surface finishes the vehicle material knows: plain (painted surfaces get clear coat), glass (smooth, reflective), chrome (polished metal), brushed (anisotropic stainless steel, brushed along the vehicle's length) and rubber (matte).

    Type Declaration

    • Readonlybrushed: 3
    • Readonlychrome: 2
    • Readonlyglass: 1
    • Readonlyplain: 0
    • Readonlyrubber: 4