Renders a top-down population map into RGBA bytes (row 0 = −Z edge, like renderWorldMap in threejs-biomes). Pixels outside the region are transparent, so it composites over a world map. Pure.
renderWorldMap
Optional
Renders a top-down population map into RGBA bytes (row 0 = −Z edge, like
renderWorldMapin threejs-biomes). Pixels outside the region are transparent, so it composites over a world map. Pure.