Hex choropleth of population (and its networks) over the terrain. Props are the full truth: removing a prop reverts it.
function Scene() { const world = useWorld({ seed: 'meadow' }) const population = usePopulation(world, { totalPopulation: 900_000 }) return <PopulationOverlay population={population} mode="lights" extrude={0} />} Copy
function Scene() { const world = useWorld({ seed: 'meadow' }) const population = usePopulation(world, { totalPopulation: 900_000 }) return <PopulationOverlay population={population} mode="lights" extrude={0} />}
Hex choropleth of population (and its networks) over the terrain. Props are the full truth: removing a prop reverts it.