Packs colliders into 12 floats each (a.xyz radius, b.xyz friction, velocity.xyz 0), positions local to origin (what the GPU reads and collideMPM takes). Returns how many (at most MPM_MAX_COLLIDERS).
origin
Packs colliders into 12 floats each (a.xyz radius, b.xyz friction, velocity.xyz 0), positions local to
origin(what the GPU reads and collideMPM takes). Returns how many (at most MPM_MAX_COLLIDERS).