threejs-worldgen
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    Interface BiomeRuleOptions

    Rules for the override biomes (ocean, coast, alpine, glacier, wetland, …).

    interface BiomeRuleOptions {
        alpineMinHeight: number;
        blend: number;
        coastHeight: number;
        deepWater: number;
        glacierTemperature: number;
        mangroveTemperature: number;
        maxBiomes: number;
        peakShare: number;
        treelineTemperature: number;
        wetlandMaxHeight: number;
        wetlandMoisture: number;
    }
    Index
    alpineMinHeight: number

    Alpine meadows start above this height, metres.

    blend: number

    Softness of the blend between climate biomes (larger = wider transitions).

    coastHeight: number

    Land up to this height above sea level counts as coast, metres.

    deepWater: number

    Water deeper than this is deep ocean, metres.

    glacierTemperature: number

    Temperature (°C) below which land is glacier.

    mangroveTemperature: number

    Mangroves need at least this temperature (°C) on a wet coast.

    maxBiomes: number

    Most biomes that can share one position.

    peakShare: number

    0…1 share of full mountain height above which ridges are bare rock (peaks).

    treelineTemperature: number

    Temperature (°C) at the treeline; colder high ground is alpine.

    wetlandMaxHeight: number

    Wetlands only form below this height above sea level, metres.

    wetlandMoisture: number

    Moisture above which low flat land becomes wetland.