threejs-worldgen
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    Interface ChunkBounds

    What the renderer knows about a built chunk, for culling and distance tests.

    interface ChunkBounds {
        center: Vec3;
        maxElevation: number;
        radius: number;
    }
    Index
    center: Vec3

    Bounding-sphere centre (planet-centred / world position).

    maxElevation: number

    Highest elevation in the chunk, metres.

    radius: number

    Bounding-sphere radius, metres.