Benches at the back of urban sidewalks.
Bins at the back of urban sidewalks.
Bus stops along primary and secondary urban roads (shelters where the sidewalk is wide enough).
Sidewalk height above the carriageway, metres (props on sidewalks stand on it).
Fence runs along rural roads: chance per 40 m stretch, distance from the road edge, segment length, style (auto = by biome).
Hay bales per 100 m of rural road (in fields beside it, farm biomes only).
Fire hydrants along urban sidewalks.
Distance from a junction kept clear of roadside props, metres.
Mailboxes at lot frontages (residential and farm lots with a building), else every spacing metres along rural roads.
Power poles along rural roads, offset metres beyond the carriageway edge.
Seed: same roads, world and seed give the same props.
Speed limit signs at both ends of longer roads, stop signs where minor roads meet bigger ones, a street name sign per junction.
Street lights: spacing along urban roads; rural lights rural roads too (one side, 1.5× apart).
Traffic lights at junctions of at least minRoads roads where one is primary or secondary (masts on primaries).
Wells per km of rural road (beside it, in dry and farm biomes).
Where each kind of street furniture goes. Plain JSON; a spacing of 0 turns that kind off.