Street and countryside props for three.js: mailboxes, power lines with sagging catenary cables, street
lights that glow at night, fences matched to the biome, signs, benches, bins, fire hydrants, traffic
lights, bus stops, hay bales and wells; procedural TSL road surfaces (asphalt with markings, cracks and
patches, cobblestones, gravel, rutted dirt, sidewalks and curbs) and path ribbons over the terrain.
Everything is seeded, instanced, and weathered (wet, snowy, burnt, damaged) through threejs-weathering.
Street and countryside props for three.js: mailboxes, power lines with sagging catenary cables, street lights that glow at night, fences matched to the biome, signs, benches, bins, fire hydrants, traffic lights, bus stops, hay bales and wells; procedural TSL road surfaces (asphalt with markings, cracks and patches, cobblestones, gravel, rutted dirt, sidewalks and curbs) and path ribbons over the terrain. Everything is seeded, instanced, and weathered (wet, snowy, burnt, damaged) through threejs-weathering.