OptionalcablesOptionalcastCast shadows.
OptionalheatEmber glow on burnt surfaces, 0…1.
OptionallampLamp brightness (emissive multiplier).
OptionalleanLean at full damage, radians (scaled per kind: poles lean fully, pylons barely, bins not at all).
OptionallookWeathering look (default: threejs-weathering's shared look).
Optionalnight0 day … 1 night: street lamps glow. Ignored when a night node was given at creation.
Optionalnight0 day … 1 night as a TSL node, e.g. threejs-sky's sky.uniforms.night (overrides the night number).
OptionalplacementsEvery prop instance (see decorateRoads, planPowerLine, or write your own).
OptionalreceiveReceive shadows.
OptionalsceneIf given, the props are added to it and update whenever it renders.
OptionalstatesOptionaltimeSeconds as a TSL node (default: TSL time).
OptionaltrafficSeconds per traffic light cycle.
Options of Props.create: settings plus live inputs (not JSON).