One primitive of a prop: a unit shape scaled, rotated and moved in the prop's local frame (pivot at the shape's base).
Tint, sRGB 0…1.
Optional
Lamp glow: kind (GLOW) and phase 0…1.
Material.
Base position.
Rotation quaternion (x, y, z, w).
Size (width, height, depth).
Unit shape.
One primitive of a prop: a unit shape scaled, rotated and moved in the prop's local frame (pivot at the shape's base).