threejs-worldgen
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    Interface ScatterStats

    Live counters of a Scatter, refreshed on every Scatter.update.

    interface ScatterStats {
        instances: number;
        meshes: number;
        tiles: number;
        visible: number;
    }
    Index
    instances: number

    Instances generated in those tiles.

    meshes: number

    Pooled meshes drawing something (each is one draw call, plus shadow passes).

    tiles: number

    Tiles currently streamed in.

    visible: number

    Instances currently drawn (within some level of detail).