threejs-worldgen
    Preparing search index...

    Module threejs-scatter

    Streams instanced objects (trees, rocks, plants) over terrain in camera-centred tiles: seamless blue-noise placement, density / slope / height / clumping rules, pooled levels of detail and octahedral impostors. WebGPU (TSL).

    Scatter
    Impostor
    ImpostorOptions
    ImpostorSurface
    PlacementRules
    ScatterCluster
    ScatterInstance
    ScatterLayer
    ScatterLOD
    ScatterOptions
    ScatterSettings
    ScatterStats
    DensityFn
    ScatterInput
    ScatterLayerInput
    Vec3Tuple
    DEFAULT_IMPOSTOR
    DEFAULT_PLACEMENT
    INSTANCE_STRIDE
    bakeImpostor
    clusterFactor
    directionToFrame
    disposeLayers
    fbm2
    frameDirection
    groupSeed
    hash
    hashString
    mulberry32
    octDecode
    octEncode
    placeTile
    poissonDisk
    resolveLayer
    scatterParamsNode
    selectLod
    valueNoise2