threejs-worldgen
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    Interface FireNodes

    A wildfire's material-state nodes (see Wildfire.node).

    interface FireNodes {
        ash: Node<"float">;
        burn: Node<"float">;
        heat: Node<"float">;
    }
    Index
    ash: Node<"float">

    Share 0…1 of white ash vs black char (heavy fuel burnt right through; the ash input).

    burn: Node<"float">

    Burn scar 0…1 (the burn state).

    heat: Node<"float">

    Ground glow 0…1: a band at the flaming front, sparse spots in the smouldering interior (the heat input).