Front-weighted centre (local x, elevation, local z), valid when front > 0.
Ember sources in use.
Ember sources.
Flame sources in use.
Flame sources, SOURCE_STRIDE floats each (x, y, z local to the grid's min corner, weight, size scale, lift, tint, temperature scale).
Sum of flame weights (front intensity).
Smoke sources (tint: 0 white … 1 dark brown).
Smoke sources in use.
Sum of smoke weights.
Per cell RGBA bytes: glow, burn scar, ash share, front.
Front-weighted wind [x, z], m/s.
Spawn sources and per-cell data for one frame of a fire (see collectFireSources).